Others were made unofficially, but tried to sneak the name into the title, like Brigade E5: New Jagged Union back in 2006. Some of them were official and made with the JA license like Jagged Alliance: Back In Action from 2012, but still failed miserably. Since those days, there have been many attempts to remake the series. In both cases, the original games presented players with a tight story where you really cared about what happened to the people you were trying to save, and about your mercenaries. When Jagged Alliance 2 came out some years later, they added those advanced features into the game, which took some getting used to, but again set the standard that most turn-based-strategy titles follow today. There were no height or elevation considerations, just cover and line of sight. Your 2D world is ready to conquer!Īmazingly, Jagged Alliance took place on a totally 2D world. Nothing was more thrilling than to hear “A chunk of steel,” when you know you could turn that into a barrel extension or even a silencer. There was even a narrator who would explain what you have found. This was complimented by a lot of good voice acting, with each mercenary having quite a few phrases they could say, at a time in computer gaming when that was actually a pretty big deal. Others would react poorly when exposed to certain stimuli, and might even panic. Some hated each other and would not work together, or might even try to murder each other. All of the mercenaries you could hire had actual personalities for one. The original Jagged Alliance game in all it’s 1995-era glory.īeyond good strategic gameplay, the original Jagged Alliance had quite a bit of charm and new features that most players hadn’t experienced before. Developers have tried to recapture the success of Jagged Alliance over the years, but mostly failed in those efforts. It was many people’s first exposure to turn-based combat games (although UFO: Enemy Unknown came out a year before), and paved the way for other beloved series to follow. The first game in the series was developed by Madlab Software and published by Sir-Tech Software back in the DOS days of 1995. ![]() I don’t think any game series has so enthralled players while at the same time vexing game developers as Jagged Alliance.
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